National Video Game Challenge

Inspire learning and creativity in science, technology, engineering, art and mathematics through the use of electronics and video games.

See Museum Gallery

National Video Game Challenge

Inspire learning and creativity in science, technology, engineering, art and mathematics through the use of electronics and video games.

See Museum Gallery

Offering classes to help the S.T.E.M initiative by allowing students to learn video game development in a pc based environment.

Services

We will be offering discounted/free classes and or entrances to the museum/ special events to social or economically challenged students and individuals in order to help strengthen and encourage learning in S.T.E.M programs

To receive information on discounted fees, please contact your school administrator and bring your most current report card with you to the museum.

Activities

We will be displaying the history and technology of video gaming along with creators, developers, and innovators as well as companies that have transformed video gaming into the phenomenon that it has grown into today. Each grouping of systems will have an interactive display that will allow the patrons to select a system and then select a game from the system and play it or challenge a friend.

We will offer classes to help further the S.T.E.M initiative by allowing students to learn video game development in a pc based environment.

A gift shop will be housed at our location to sell classic, refurbished retro systems and video games to help fund the museum and teach students how to repair and program classic video game systems.

Nothing gets a student more excited than playing something they have programmed or fixed themselves.

Our future plans include setting up a hacker space allowing students and individuals the opportunity to try new technologies such as 3d printing, electronics/robotics, augmented/3d and virtual reality systems to help invigorate learning towards S.T.E.M.

Calendar of Events

The museum will host two special events per month.

We will highlight the technology and programming that was used to create the systems and games, and discuss the video game history. Visotors will have hands on access to the systems and games.

Laser light shows will be scheduled, and visitors will be able to play vector based video games projected, using laser systems in real time.

Imagine playing asteroids on a 15ft screen.